AI Insights · Timothy · April 2024
Top 5 Voxel Games on iOS in Brazil: Q1 2024 Performance
In Q1 2024, the top 5 voxel games on iOS in Brazil showcased varied trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into their performance.
In the first quarter of 2024, the top 5 voxel games on iOS in Brazil exhibited a mix of promising trends and fluctuations in their weekly performance metrics. Here’s a closer look at how each game fared:
Minecraft from Mojang saw consistent weekly revenue, starting at around $31K in early January and peaking at $32.1K in mid-February. Downloads for the game remained stable, hovering around the 500 mark weekly, with a slight increase to 551 in mid-February. Active users showed some variation, with a high of 47.4K in mid-February and a low of 39.9K in mid-March, closing the quarter at 45.4K.
Hunt Royale: Action RPG Battle by BoomBit, Inc. experienced a decline in both downloads and active users throughout the quarter. Weekly downloads dropped significantly from 596 in early January to near zero by the end of March. Active users followed a similar trend, starting at 873 and decreasing to 235 by the end of the quarter. Revenue peaked at $1.5K in the first week of January but gradually declined, maintaining a range between $200 and $600 in the subsequent weeks.
Block Strike - Online Shooter published by Rustam Davletshin, showed a relatively stable performance in weekly downloads, starting at 982 and ending at 1.05K. Revenue saw a peak of $801 in early February, but it fluctuated, closing the quarter at $205. Active users remained steady, with minor variations, starting at 1.46K and ending at 1.49K.
Pixel Gun 3D: Online Shooter by Cubic Games experienced fluctuations in downloads and revenue. Downloads began at 1.39K in early January, dipped to 341 by early March, and then surged to 1.24K by the end of March. Revenue showed some peaks and troughs, with a high of $690 in early February and a low of $224 at the end of March. Active users started at 7.99K, dipped to 3.81K in early March, and then recovered to 7.48K by the end of the quarter.
Crafty Lands from Afterverse Games maintained a consistent performance throughout the quarter. Downloads ranged from 867 to 1.02K, with a peak in mid-February. Revenue remained stable, with weekly earnings around the $260-$320 range. Active users showed minor fluctuations, starting at 1.66K and closing the quarter at 1.73K.
For more detailed insights and data on these games, visit Sensor Tower.